Coding
PromptBeginner5 minmarkdown
Nano Banana Pro
Agent skill for nano-banana-pro
7
Chunks are always 32x32x32 voxels (each voxel is 0.25m, so each chunk is 8m x 8m x 8m).
Sign in to like and favorite skills
Chunks are always 32x32x32 voxels (each voxel is 0.25m, so each chunk is 8m x 8m x 8m). Voxel size: 0.25m (25cm cubes) Target: 60 FPS (dynamic LOD as needed) Coordinate system: Y-up, right-handed; global positions use 64-bit integers. Technology stack: C++17, OpenGL 3.3+, Flecs ECS, CMake. Architecture: Flecs ECS for entity management, RAII for resource management, modular chunked world, greedy meshing, LOD.