Coding
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- This project implements "rlvm", a free reimplementation of VisualArt's/Key's RealLive interpreter used to run VisualArts games. The main code lives in `src/` and is split into subdirectories like `core`, `libreallive`, `libsiglus`, `machine`, `modules`, `systems`, `vm`, and `m6`.
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Purpose: Provide coding guidelines and instructions for working on this repository.
src/ and is split into subdirectories like core, libreallive, libsiglus, machine, modules, systems, vm, and m6.test/ and use GoogleTest.vendor/.doc/.cmake -S . -B build -DRLVM_BUILD_TESTS=ON cmake --build build -j
./build/unittest
.clang-format file derived from the Chromium style. Run clang-format -i on changed C++ files before committing.